Hi everyone :)
Game now is under heavy development
Any further news will be posted here
понедельник, 13 декабря 2010 г.
воскресенье, 5 декабря 2010 г.
About donations
First of all:
every donator will have access to private test server all time during development
every donator will have full power to drive development (feature-requests, task priority, etc)
every donator will have unlimited access to game (after launch)
and.. every donation will be used to improve game
donations can be in money, good ideas, 3d models, etc. :)
every donator will have access to private test server all time during development
every donator will have full power to drive development (feature-requests, task priority, etc)
every donator will have unlimited access to game (after launch)
and.. every donation will be used to improve game
donations can be in money, good ideas, 3d models, etc. :)
суббота, 4 декабря 2010 г.
Test server is offline till next week
Public pre-pre-alpha test is finished.
Thanks to everyone for help and constructive critic (and found bugs ofcourse)
At the end of next week next public version will be available
Thanks to everyone!
Thanks to everyone for help and constructive critic (and found bugs ofcourse)
At the end of next week next public version will be available
Thanks to everyone!
New version to download
http://code.google.com/p/hexammo/downloads/detail?name=release_04_12_10_fixed.zip&can=2&q=
пятница, 3 декабря 2010 г.
Notify: server is not available 100% of time, sometime it turned off :)
So be patient - I need some time to update it and do some maintaince jobs
New full version with 2 hotfixes
http://code.google.com/p/hexammo/downloads/detail?name=release_03_12_2010_bugfix.zip&can=2&q=
Please use it :)
Please use it :)
Chat hotfix :)
http://code.google.com/p/hexammo/downloads/detail?name=Game_ChatFix.zip&can=2&q=
This will fix chat :)
This will fix chat :)
Hotfix for recipe menu
http://code.google.com/p/hexammo/downloads/detail?name=Game.zip&can=2&q=
Extract game.zip and copy game.exe to game folder (replace existing game.exe)
it will fix recipe numbers in craft (just visual fix, nothing critical :))
Extract game.zip and copy game.exe to game folder (replace existing game.exe)
it will fix recipe numbers in craft (just visual fix, nothing critical :))
PUBLIC test :)
I decided to make this test fully available to everyone
I copy letter which I wrote to guys, who sent me a letter here
http://code.google.com/p/hexammo/downloads/detail?name=release_03_12_2010.zip&can=2&q=
I copy letter which I wrote to guys, who sent me a letter here
Hello, everyone!
Link to download at the bottom of message, but read it first :)
(please, use Google Translate (translate.google.com) to translate to other languages :))
(пожалуйста, используйте GoogleTranslate, чтобы перевести на другие языки)
Public pre-alpha is launched and server online
For now it work on my home media server and can sometime work not very well, please be patient
I'll be available via email and skype (find me by 'rsklnkv')
I want to inform again (sorry for CAPS) :) :
THIS IS PUBLIC PRE-PRE-ALPHA :)
this is not even a alpha, and not a beta
* for now i have a plan to add 'Clans' and 'Mobs' in nearest future, i will make a Vote on my blog to decide what to do first
For now server is launched with very small world on it (only 4x4 hexes)
This is only for test purpose, server can handle 1million+ hexes :)
So instructions:
0. start configurator.exe to set options and then start game.exe
1. you can use any login/password combination to register (account will be created automatically), but remember it to continue play in future :)
2. set preffered graphics options in options window (press esc in game) - on my laptop (core2duo & 8800gts high quality shadows works well - make experiments :))
3. inventory&craft tab can be opened by Tab key (you can find Recipe list there too, just click on item name to get recipe preview in craft window)
4. to chat press Enter and type message (only English language supported in chat)
Small info about game:
You can't capture Hex if it already captured by other player
You must protect your Hex from other players till you offline (build Cannons)
You can kill&loot other players (so be carefull)
On neutral Hex every player can gather and build (but don't build Cannons - they become neutral creatures\monsters and kill everyone on this Hex)
Link to download:
PS: if you have any question, please, prefer a Skype to contact me :)
Public pre-alpha registration
Guys, I need a list of peoples, who want to take a part of pre-alpha test
Post here your preffered login and i will send you a password and link to download
(it will be available in a day or two - depends from infrastructure setup time)
(everyone, who sent me a mail will recieve a login/password today)
Post here your preffered login and i will send you a password and link to download
(it will be available in a day or two - depends from infrastructure setup time)
(everyone, who sent me a mail will recieve a login/password today)
четверг, 2 декабря 2010 г.
IP spam :)
Guys, please, don't spam or request my IP, i have some problems with my ISP because of that :)
Version will be available withing a week to all who requested it via email
Version will be available withing a week to all who requested it via email
среда, 1 декабря 2010 г.
Sunrise video
So, here is the video of HexaMMO sunrise.
This sunrise symbolizes a near start of public pre-alpha :)
This sunrise symbolizes a near start of public pre-alpha :)
понедельник, 29 ноября 2010 г.
воскресенье, 28 ноября 2010 г.
So.. one more week and two more videos
First - playing Coop with exploration and PvP
Second - automatic base defence (what will happen if you go offline and someone want to capture your Hex..)
Second - automatic base defence (what will happen if you go offline and someone want to capture your Hex..)
воскресенье, 21 ноября 2010 г.
Closed pre-alpha test
Guys, if someone want to improve Hexa and get to test server - comment here or email me (denis.khachatran@gmail.com)
суббота, 20 ноября 2010 г.
Two weeks with no updates. Here is update (video)
So HexaMMO is more than in a month in active development
Today I show a video with Minecraft-like gameplay
This is tech demo of Blocks in HexaMMO, the game is not about it, this is just a part
Real game is owning, PvP'ing, and other MMO-like things but in world built from blocks and buildings :)
Today I show a video with Minecraft-like gameplay
This is tech demo of Blocks in HexaMMO, the game is not about it, this is just a part
Real game is owning, PvP'ing, and other MMO-like things but in world built from blocks and buildings :)
воскресенье, 7 ноября 2010 г.
Status update
Alot of time was spent to add new BlockEngine, which allows to add numerous blocks and cells in the world
Some experiments with blocks based world (remove hexes and add hex-from-blocks instead)
Thinking about launching public pre-alpha in next few days
Some experiments with blocks based world (remove hexes and add hex-from-blocks instead)
Thinking about launching public pre-alpha in next few days
среда, 3 ноября 2010 г.
Added paypal button :)
Now, if you like HexaMMO and want me to continue, you can donate me a few bucks.
This $$$ will be used to purchase additional content for HexaMMO, hire artist and buy license for NA engine
This $$$ will be used to purchase additional content for HexaMMO, hire artist and buy license for NA engine
вторник, 2 ноября 2010 г.
Moving to public pre-alpha
Prepairing textures, materials and populating Test World
Purchasing hosting, adding public Master Server, adding test accounts
Purchasing hosting, adding public Master Server, adding test accounts
пятница, 29 октября 2010 г.
среда, 27 октября 2010 г.
четверг, 21 октября 2010 г.
Status update.. again
Everything is work like a charm now :)
Added custom buildings - build-a-world with a Blocks (like in Minecraft :) )
Thinking on additional gameplay now
Added custom buildings - build-a-world with a Blocks (like in Minecraft :) )
Thinking on additional gameplay now
воскресенье, 17 октября 2010 г.
HexaMMO status update
Resource system implemented, resource gathering implemented, hexes is much nicer, alot of stuff done
Thinking about Spherical Hex Worlds now
Thinking about Spherical Hex Worlds now
понедельник, 11 октября 2010 г.
Inventory or resources
That is the question :)
Thinking about resources, craft, ...
What is the best - resources (like in StarCraft) or inventory (like in Diablo or WoW)
Both schemes in Hexa right now, but can't decide what is best for Hexa
Thinking about resources, craft, ...
What is the best - resources (like in StarCraft) or inventory (like in Diablo or WoW)
Both schemes in Hexa right now, but can't decide what is best for Hexa
воскресенье, 10 октября 2010 г.
Moment is come
Today I contacted with NeoAxis developers (engine for HexaMMO) and they confirmed my guesswork - i can't use existing content in HexaMMO (the player model, textures and some objects)
For now i will use this assets, but in nearest future i need a money for buying assets or a guy, who can create them
For now i will use this assets, but in nearest future i need a money for buying assets or a guy, who can create them
четверг, 7 октября 2010 г.
HexaMMO status update
среда, 6 октября 2010 г.
HexaMMO development status
This days HexaMMO is live in own world, somewhere in Google Code, but in some time later it will be available to public.
This MMO will be about players-made hex-based worlds and their expansion in a large scale hex-splitted world in a FPS or TPS view
For now not a much things done, but it's already looks like a real game with a few cool features
This MMO will be about players-made hex-based worlds and their expansion in a large scale hex-splitted world in a FPS or TPS view
For now not a much things done, but it's already looks like a real game with a few cool features
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