Its very fast day/night cycle
понедельник, 29 ноября 2010 г.
воскресенье, 28 ноября 2010 г.
So.. one more week and two more videos
First - playing Coop with exploration and PvP
Second - automatic base defence (what will happen if you go offline and someone want to capture your Hex..)
Second - automatic base defence (what will happen if you go offline and someone want to capture your Hex..)
воскресенье, 21 ноября 2010 г.
Closed pre-alpha test
Guys, if someone want to improve Hexa and get to test server - comment here or email me (denis.khachatran@gmail.com)
суббота, 20 ноября 2010 г.
Two weeks with no updates. Here is update (video)
So HexaMMO is more than in a month in active development
Today I show a video with Minecraft-like gameplay
This is tech demo of Blocks in HexaMMO, the game is not about it, this is just a part
Real game is owning, PvP'ing, and other MMO-like things but in world built from blocks and buildings :)
Today I show a video with Minecraft-like gameplay
This is tech demo of Blocks in HexaMMO, the game is not about it, this is just a part
Real game is owning, PvP'ing, and other MMO-like things but in world built from blocks and buildings :)
воскресенье, 7 ноября 2010 г.
Status update
Alot of time was spent to add new BlockEngine, which allows to add numerous blocks and cells in the world
Some experiments with blocks based world (remove hexes and add hex-from-blocks instead)
Thinking about launching public pre-alpha in next few days
Some experiments with blocks based world (remove hexes and add hex-from-blocks instead)
Thinking about launching public pre-alpha in next few days
среда, 3 ноября 2010 г.
Added paypal button :)
Now, if you like HexaMMO and want me to continue, you can donate me a few bucks.
This $$$ will be used to purchase additional content for HexaMMO, hire artist and buy license for NA engine
This $$$ will be used to purchase additional content for HexaMMO, hire artist and buy license for NA engine
вторник, 2 ноября 2010 г.
Moving to public pre-alpha
Prepairing textures, materials and populating Test World
Purchasing hosting, adding public Master Server, adding test accounts
Purchasing hosting, adding public Master Server, adding test accounts
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